Halo Episode 3
It all depends on Cortana. That was true for a large portion of the Halo games and it’s true for TV.
Unfortunately, her role, appearance, and relationship with Master Chief are significantly changed for the TV series in a slow third episode. While original voice actor Jen Taylor gives her all in challenging mo-cap scenes, the script and the production design mostly fail to cohere.
Halsey goes ahead with the Cortana program now that John-117 is back on Reach. While Chief doesn’t want a voice in his head, Cortana doesn’t give him much of a choice. Once inside Chief’s brain, his new AI partner quickly gains access to her abilities, which include putting Chief in “stasis” to test whether the mysterious artifact responds to his touch or his brain. Turns out it needs “John as John” to work. Seeing more of the vision triggered by the artifact prompts Chief to remove the “emotional regulator” all Spartans receive, which gives him a new perspective on what his life could be outside the military.
Yes, it’s a busy episode. Halsey’s manipulations continue as she prompts Cortana to help John break protocol specifically so that the Spartan is more likely to trust his onboard AI later. Back at The Rubble, Kwan bribes a threatening Soren to rendezvous with the rebels on Madrigal. Makee is on her way there, too, after wiping out the crew of a UNSC battleship with the show’s first appearance of the alien Lekgolo (the snake-like species that can group together to form the Hunters from the games). Another encounter with the artifact (and some help from Cortana) sparks Chief’s memory of his childhood on a planet claled Eridanus II, the site of a terraforming project where his parents may or may not be alive. And (deep breath) Paragonsky is trying to recruit Miranda for her own secret plans.
On top of all that, the episode seems to want to remind us that Cortana is also the name of a Microsoft product. She’s literally a search engine, answering Chief’s questions about his home world in a way not too far from the natural language processing available at the higher end of the tech spectrum today. The process to create her, though, is all Apple-colored far-future horror.
This episode features two striking gross-out scenes, one of a needle in the proto-Cortana clone’s eye and one of Chief slicing out his own implant with a pocket knife. Despite the effective grossness, the pristine scene of Cortana’s “creation” features the odd ambivalence that I had hoped would become the show’s hidden strength. Instead, the surgical processes are both over-dramatic, clearly made for an audience, and unclear. (Did they really have to physically lift the clone? Is she dead?) The tone can’t seem to fully decide whether this is horrific or glorious, a triumph of science or a human rights violation. Perhaps the show has something to say about the way the two are interwoven in the military industrial complex, but, then, perhaps not.
At other times, Cortana is more human. I enjoyed how chirpy she is, and Taylor confidently injects energy into sterile dialogue. But it is sterile. (“Would you like to meet her?” “Not particularly, no.”) There’s little drama in Chief’s rejection and then acceptance of Cortana’s help. The show’s Spartans are, in general, colder than the ones in the books and games. While they don’t have conventional lives, they are capable of kindness (see Jorge-052), shell-shock (see Chief himself), and fun (see the Ferrets). Writing intentionally formal dialogue that still lets glimmers of emotion in must be a difficult thing to do, and the show doesn’t make it work when it comes to Silver Team or Chief’s emotional arc in “Emergence.”
Theoretically, I can see why the show would find a human-sized Cortana with a relatively neutral skin tone more readable than the little, blue hologram from the games. It also gives Jen Taylor the chance to do more of the work herself. But whether it’s because this episode found itself in the middle of the Jen Taylor-Natascha McElhone actor swap or for some other reason, the relationships lack drama despite the high-concept science fiction.
Similarly, Makee’s parallel struggles to learn to be human lack specificity. Like the Spartans, she’s almost without affect, that classic mix of innocence and horror that tends to leave the actual character in the middle a blank slate. I am curious about where the show is going with the parallels between her and Master Chief as similarly unmoored humans, but suspect she’ll be more a symbol than a person for a while. (The laser sword implanted in her fingernail, supposed to be a capstone on the horror, struck me as very funny.)
Fortunately, Halsey is still a high point for the show. Her coldness often seems pointed and intentional, as when she talks to her surprisingly sharp-witted clone. But the many other opportunities for drama in the episode fall flat. Where is Chief’s conflict with Silver Team? Where is the mischievous camaraderie he and Cortana displayed in the games? Even visually, drama is lost: while Cortana being Barbie-doll naked in most of the games had its downsides, the visual language of small-and-vulnerable partnered up with big-and-armored was undeniably dramatic. Where’s the Halsey-Paragonsky conflict, which could have escalated just as Chief decides to look for his homeworld? What’s with Halsey’s assistant, whose attempt to kiss the clone could be either a last-minute effort to comfort a dying person or deeply creepy?